Saturday, September 28, 2013
Wip_003
I have been reworking the metal texture and work on some of the other textures. any thoughts please comment.
Friday, September 6, 2013
Friday, August 2, 2013
Freaky Tiki Hut WIP - 001
Freaky Tiki Hut
Art Style: Hand-painted
Genre: Third person
Target: 5000 polys
Textures: Three Textures
Maps: Diffuse, Spec at 1024x
Tuesday, June 4, 2013
Saturday, June 1, 2013
Battle Choppa WIP - 005
The wood was not fit the style of the blade. so i changed it to fit the style of the blade and the concept art. I also added a spec map, change the lighting. any comments and/or suggestions? please, leave them below.
Tuesday, May 28, 2013
Battle Choppa WIP - 004
I added some more details like the rivets in on the blade and sharp blades/horns. I also import the model into UDK.
any comments or suggestions? I love to heard them.
any comments or suggestions? I love to heard them.
Friday, May 24, 2013
Battle Choppa WIP - 003
so my orc battle axe is coming along nicely. I have added the red paint elements and checker pattern. so I am not sure what to do with paint elements to make them more believable. if you think of anything please, let me know. Any comments or suggestions I love to heard them.
Tuesday, May 21, 2013
Monday, May 20, 2013
Tuesday, May 14, 2013
WIP- Sword_and_Shield_005
I added a custom Spec map to the asset.
If there are any suggestions please leave a comment or email me. I really appreciate it.
If there are any suggestions please leave a comment or email me. I really appreciate it.
Thursday, May 9, 2013
WIP- Sword_and_Shield_004
So close and yet so far.
If have any suggestions please leave a comment or email me. I really appreciate.
Tuesday, May 7, 2013
Wednesday, May 1, 2013
WIP- Sword_and_Shield_002
After finishing the Tutorial, this was the first pass I did.
I was not happy with the results and speed in which I was texturing. so I created color mask to speed up my texturing.
This the color mask I created.
I was not happy with the results and speed in which I was texturing. so I created color mask to speed up my texturing.
This the color mask I created.
This rough pass of my texture that was create in 2 hours.I am focusing on the firm and lighting on the rough pass.
This how it looks on the model in Maya with out any lighting.
Sunday, April 21, 2013
WIP- Sword_and_Shield_001
This practice run use more of a WOW style to it, using a tutorial.
here is a color study, to have an idea how the paint will look like with my color swatches.
Saturday, April 20, 2013
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